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Digital Solarization
If you spent much time in a black-and-white darkroom, you probably at least experimented with the solarization process. Here's how it worked:
- You printed a picture normally.
- You developed it, leaving it face up in the developer tray.
- You re-exposed the picture to light while it was in the developer tray. (This usually meant just turning on the lights for several seconds.)
- You let the picture continue to develop for another minute or so.
- You finished processing the picture in the normal way.
A solarized print has two distinguishing characteristics. The first is that the dark values look pretty much normal while the light values are reversed, as in a negative. This has come to be known as the Sabattier effect. The second is that light-valued lines appear in the solarization where the original image has edges between areas of light and dark values. These are called Mackie lines.
I took a notion one day to write yet another computer program: This one to produce a solarized-looking image from a normal image. Emulating the Sabattier effect is fairly straightforward. You leave the values below middle gray alone, and you reverse the values above middle gray.
Mackie lines can be thought of as an "edges" image that comes out of the Finding Edges process. (See the Finding Edges article.) Running the Finding Edges process on the original image and then overlaying the resulting edges on the Sabattier-effect image gives convincing Mackie lines.
What does it look like? Here's an original image: